Constructors
constructor
- new Ray(origin?, direction?): Ray
Returns Ray
Methods
applyMatrix4
- applyMatrix4(matrix4): Ray
Returns Ray
closestPointToPoint
- closestPointToPoint(point, target): Vector3
distanceSqToPoint
- distanceSqToPoint(point): number
Returns number
distanceSqToSegment
- distanceSqToSegment(v0, v1, optionalPointOnRay?, optionalPointOnSegment?): number
Parameters
Optional
optionalPointOnRay: Vector3
Optional
optionalPointOnSegment: Vector3
Returns number
distanceToPoint
- distanceToPoint(point): number
Returns number
equals
- equals(ray): boolean
Returns boolean
intersectsBox
- intersectsBox(box): boolean
Returns boolean
set
- set(origin, direction): Ray
Returns Ray