Constructors
constructor
- new Box2(min?, max?): Box2
Properties
Readonly
isBox2
isBox2: boolean
max
min
Methods
clampPoint
- clampPoint(point, target): Vector2
clone
- clone(): Box2
containsBox
- containsBox(box, distTol?): boolean
Returns boolean
containsPoint
- containsPoint(point, distTol?): boolean
Returns boolean
copy
- copy(box): Box2
distanceToPoint
- distanceToPoint(point): number
Returns number
equals
- equals(box, distTol?): boolean
Returns boolean
expandByPoint
- expandByPoint(point): Box2
expandByScalar
- expandByScalar(scalar): Box2
expandByVector
- expandByVector(vector): Box2
getCenter
- getCenter(target): Vector2
getParameter
- getParameter(point, target): Vector2
getSize
- getSize(target): Vector2
intersect
- intersect(box): Box2
intersectsBox
- intersectsBox(box): boolean
Returns boolean
isEmpty
- isEmpty(): boolean
Returns boolean
isOverlapping
- isOverlapping(box, distTol?): boolean
Returns boolean
isValid
- isValid(): boolean
Returns boolean
makeEmpty
- makeEmpty(): Box2
set
- set(min, max): Box2
setFromCenterAndSize
- setFromCenterAndSize(center, size): Box2
setFromPoints
- setFromPoints(points): Box2
translate
- translate(offset): Box2
union
- union(box): Box2