Constructors
constructor
- new Component<P>(props?): Component<P>
Properties
_vNode
props
Accessors
context
- get context(): SceneContext
Methods
componentDidMount
- componentDidMount(): void | Promise<void>
Returns void | Promise<void>
componentDidUpdate
- componentDidUpdate(prevProps): void | Promise<void>
Returns void | Promise<void>
componentWillMount
- componentWillMount(): void | Promise<void>
Returns void | Promise<void>
componentWillUnmount
- componentWillUnmount(): void | Promise<void>
Returns void | Promise<void>
componentWillUpdate
- componentWillUpdate(nextProps?): void | Promise<void>
Returns void | Promise<void>
forceUpdate
- forceUpdate(): void
Returns void
render
- render(): null | Element<any>[]
Returns null | Element<any>[]
shouldComponentUpdate
- shouldComponentUpdate(nextProps?): boolean
Returns boolean
graphic render component