Properties
backgroundImage
backgroundImage: Object3D
Optional
camera
camera?: Camera
defaultSceneViewType
defaultSceneViewType: symbol
getCurrentApp
getCurrentApp: (() => undefined | WebGLRenderer)
Type declaration
- (): undefined | WebGLRenderer
Returns undefined | WebGLRenderer
getCurrentInteractiveController
mountTimer
mountTimer: number
onClick
onClick: ((event) => void)
Type declaration
- (event): void
Returns void
onDBClick
onDBClick: ((event) => void)
Type declaration
- (event): void
Returns void
onDragEnd
onDragEnd: ((event) => void)
Type declaration
- (event): void
Returns void
onDragMove
onDragMove: ((event) => void)
Type declaration
- (event): void
Returns void
onDragStart
onDragStart: ((event) => void)
Type declaration
- (event): void
Returns void
onPinch
onPinch: ((event) => void)
Type declaration
- (event): void
Returns void
onPinchEnd
onPinchEnd: ((event) => void)
Type declaration
- (event): void
Returns void
onPinchStart
onPinchStart: ((event) => void)
Type declaration
- (event): void
Returns void
onPointerMove
onPointerMove: ((event) => void)
Type declaration
- (event): void
Returns void
onPointerUp
onPointerUp: ((event) => void)
Type declaration
- (event): void
Returns void
onPress
onPress: ((event) => void)
Type declaration
- (event): void
Returns void
onPressUp
onPressUp: ((event) => void)
Type declaration
- (event): void
Returns void
onRightClick
onRightClick: ((event) => void)
Type declaration
- (event): void
Returns void
onRotate
onRotate: ((event) => void)
Type declaration
- (event): void
Returns void
onRotateEnd
onRotateEnd: ((event) => void)
Type declaration
- (event): void
Returns void
onRotateStart
onRotateStart: ((event) => void)
Type declaration
- (event): void
Returns void
onWheel
onWheel: ((event) => void)
Type declaration
- (event): void
Returns void
raycaster
raycaster: Raycaster
renderFlag
renderFlag: boolean
resizeStage
resizeStage: ((app) => void)
Private
resizeStageBySize
resizeStageBySize: any
resolution
resolution: number
Optional
scene
scene?: Scene
tickers
tickers: Function[]
Private
timer
timer: any
updateCursor
updateCursor: ((app, cursor) => void)
Type declaration
- (app, cursor): void
Parameters
app: WebGLRenderer
cursor: string
Returns void
Optional
viewport
viewport?: Sprite
Static
BACKGROUND_COLOR
BACKGROUND_COLOR: number
Static
DEFAULT_HEIGHT
DEFAULT_HEIGHT: number
Static
DEFAULT_WIDTH
DEFAULT_WIDTH: number
Static
SCALE_BIGGER
SCALE_BIGGER: number
Static
SCALE_SMALLER
SCALE_SMALLER: number
Static
TRANSPARENT
TRANSPARENT: boolean
Static
appMap
appMap: Map<string, any>
Static
appMountedStatus
appMountedStatus: Map<string, boolean>
Static
interactiveMap
interactiveMap: Map<any, IInteractiveControllerInfo<any, any, any>>
graphic render component